Meet the open beta of GeoTracker for After Effects! It brings painless, almost real-time 3D object tracking and works like a decent built-in tool. Here are the main features:
— GeoTracker can load custom 3D models and track them
— It has four built-in 3D primitives: cube, cylinder, plane and sphere
— Tracked objects can be exported as 3D and 2D Null layers, which can be linked to other layers or passed through to Element 3D, Cinema 4D, particle generators, etc.
— GeoTracker is able to estimate camera focal length in case the camera that was used for filming the footage is unknown
— Most times, our plug-in handles reflections and occlusions without you even noticing it. For difficult cases, it supports 2D masks that exclude problematic areas from tracking.
Download GeoTracker for After Effects: [ Ссылка ]
GeoTracker is in open beta now, so it’s completely free until we release a stable version. No registration required — just download, install and have fun!
We crave your feedback as there’s no other way to make a product serve users in the best possible way. Please don’t be shy and bombard us with your ideas and bug reports!
To get started, please watch these brief tutorials:
— Basics of Geometry Tracking: [ Ссылка ]
— Exporting Tracking Results: [ Ссылка ]
More tutorials are on the way!
If you like reading more, here's the Written Guide: [ Ссылка ]
Subscribe to our newsletter to stay tuned with the latest updates: [ Ссылка ]
Timecodes:
0:00 — Intro
0:16 — Tracking
1:27 — Primitives
1:49 — Custom Models
2:20 — Working with Occlusions
2:35 — Focal Length Estimation
3:05 — Integration with Element 3D
3:26 — Connecting to Stardust
3:42 — Export to Cinema 4D
Our website: [ Ссылка ]
Our social networks:
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