In this Blender and Unity combined tutorial, using the locker created in the previous tutorials, I will show you how to prepare your asset in Blender for import into Unity, including how to fix the scale and rotation transforms and add custom collision boxes in Blender.
(this video assumes you already have a model and the relevant textures ready to export)
#3DModelling
#Blender
#b3d
#SubstancePainter
#Unity
![](https://i.ytimg.com/vi/AXikKu0O4BM/maxresdefault.jpg)