A tutorial for how to create a procedural sand dunes landscape using Geometry Nodes in Blender 3.0.
This a "Get on with it" edition - limited explanation to concepts and basic Blender functionality and just gets on with what's required to create the dunes.
If you're interested in the Beginner Edition, with far more explanation, you can find that here: [ Ссылка ]
Useful Resources:
- Spruit Sunrise HDRI (PolyHaven): [ Ссылка ]
- CG Cookie Sand Dune Course (includes more detail & useful compositing tips) - [ Ссылка ]
Chapters:
00:00 Wiring Geometry Nodes
05:58 Create Dune Material
07:24 Lighting (HDRI)
08:12 Closing Comments
please note: the screeching you hear every now and then in the background is my parrot, Chloe, I can only apologise.
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