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In this video that I wish I didn't have to make we're gonna take an in-depth look at why exactly TCM is failing. We're going to cover all of the main issues like Balance, Design, Foresight, The Developers, Monetization, and The Community. We'll also talking about The Lobby Simulator issues and why 3v4 does not work in a casual horror or party game setting. Lastly, we'll address the devs throwing shade at Dead by Daylight and analyze their comparison to DBD.
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Chapters:
00:00 Intro
01:24 Dev Communication
02:52 Why TCM is Dying
06:13 The 3v4 Problem
14:37 The Texas Lobby Simulator
15:19 Monetization
23:12 Foresight
28:22 What's Wrong with QA?
30:55 Constructive Criticism
32:10 Blaming the Community
32:50 In Closing
![](https://i.ytimg.com/vi/Ai__p2I5XoQ/maxresdefault.jpg)