create.roblox.com/docs/ui/animation#easing-options
Style: Description:
Linear Moves at a constant speed.
Sine Speed is determined by a sine wave.
Quad Speed is determined by quadratic interpolation.
Cubic Similar to Quad, but starts at a lower speed.
Quart Similar to Quad, but starts at a higher speed.
Quint Similar to Quart, but starts at a higher speed.
Exponential Speed reduces very quickly as tween approaches the target.
Circular Follows a circular arc, slowing down as tween approaches the target.
Back Slightly overshoots the target, then backs into place.
Bounce Bounces backwards multiple times after reaching the target, before eventually settling.
Elastic Moves as if attached to a rubber band, overshooting the target several times.
![](https://s2.save4k.ru/pic/B7FBCECbm_I/maxresdefault.jpg)