For this cast, I spoke with Yana who is a localization manager at Alconost for a second chat with the company about localizing games. This time, we spoke about translating content to different languages, and making sure that the game's tone can be understood outside of a game's native country.
For part 1 we focused on game video production and video localization: [ Ссылка ]
The article Alconost submitted to Game-Wisdom [ Ссылка ]
Contact info:
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All videogame streams are now archived on my secondary channel: [ Ссылка ]
#gamedesign #indiedev #gamedev
BOOKS I'VE WRITTEN ON GAME DESIGN:
Game Design Deep Dive: Horror --
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Game Design Deep Dive: Roguelikes -- [ Ссылка ]
Game Design Deep Dive: Platformers -- [ Ссылка ]
20 Essential Games to Study: -- [ Ссылка ]
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The basic tier is now open to everyone with additional features and options for those who support our Patreon. Anyone on the discord also gets the archives of our game streams for free. [ Ссылка ]
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Hitting goals will allow me to add more content and let patreon supporters vote on what they would like to see each month.
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ABOUT ME:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.
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