This project was originally a high polygon sculpt for the Flash Gordon Sculpting Competition that, The Rookies held in July of 2021, where I was a finalist. I decided to take the sculpt further and turn it into a game-ready character; presented in Unreal Engine 4.
The concept was drawn by Giuseppe Di Stasio, who can be found here: [ Ссылка ]
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![](https://i.ytimg.com/vi/BofISOB11SM/maxresdefault.jpg)