Missile Command Atari 2600 game developed and published by Atari, Inc. and licensed to Sega for European release. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The 1981 Atari 2600 port of Missile Command by Rob Fulop sold over 2.5 million copies and became the third most popular cartridge for the system.
The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own. As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed
Atari 2600, Atari 5200, Atari 8-bit, Game Boy, Lynx
Atari 800, JUEGOS DE ATARI.
Arcade
Missile command atari 800 longplay
Теги
missile commandatari 800atari 2600atariatari gamesAtari 8-bit familyAtari XL/XEMissile command atariMissile command arcadeMissile command atari 2600gaminggamesatari 8 bitAtari 800XLmissile command (video game)atari 8-bit familyatari 800xl gamesatari 5200 Missile commandatari 5200Games 19811981 Games