Dutch mechanised infantry meet Syrian Republican Guard in an urban area.
This is a modified version of the Al Hawl scenario from the base game. You can download it here: [ Ссылка ]. To play, paste the file into Shock Force 2/Game Files/Scenarios. Best played H2H or Blue vs AI. There is no AI plan for Blue, so Red vs AI isn't recommended.
The footage of the A10 is from ARMA 3 with the RHS mods, CM doesn't draw any aircraft.
You can pick up the demo for CMSF2 here: [ Ссылка ]
and can find details and info on the base game and its modules here: [ Ссылка ]
This is with the excellent HQS Sound Mod, BabaricCo's FXShine shader, Vin's Unit Icons and a pile of Kieme's HD terrain and building textures for CMSF1, but otherwise unmodded.
In Battlefront's own words:
"Combat Mission Shock Force 2 finally updates the ground breaking Shock Force 1 game setting to the current Game Engine 4 environment. Due to massive changes over the last 10 years of Combat Mission development the updating and upgrading of the original content to current standards was no small task. Most of the 3D models had to be rebuilt, reskinned, and reintegrated into brand new TO&E coding. All original scenarios and campaign games had to be checked out, tweaked, and generally improved so they retained the balance and excitement of the originals. Fans of the original game will find that this is much, much more than a new coat of paint."
"Take command of US Stryker Brigade Combat Teams (SBCT) and Heavy Brigade Combat Teams (HBCT) to fight against Syrian Army Infantry, Mechanized and Armored units in an arid setting. Experience the full range of modern threats to conventional military forces, including irregular combat forces, terrorists, spies, suicide bombers, IED's and other deadly tools employed in the asymmetric warfare of the modern day. Play the Task Force Thunder campaign, more than a dozen carefully crafted battles, or unlimited Quick Battles."
#CombatMission
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