PowerVR developer support engineer Dihara Wijetunga presents a high level overview of the Unity High-Definition Render Pipeline (HDRP). This is a scriptable render pipeline in the Unity game engine which makes use of cutting edge rendering techniques like physically-based rendering, volumetric lighting, and much more.
This presentation was recently given during the very first PowerVR Meetup ([ Ссылка ]) and is available for download here: [ Ссылка ]
![](https://i.ytimg.com/vi/CJWtQvwByZ0/mqdefault.jpg)