In this stream, you will see how to install godot-tools addon to Visual Studio Code to allow the editing of GDScript, Godot's native scripting language, with syntax highlighting, auto-completion, and other language server features.
In addition, you will see how to register an Azure account, explore several server options, create a git repository, attempt to use DevOps to deploy from git, and how to start implementing a feedback reporting system in this game, Fist of the Forgotten, that would communicate with the Azure server.
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