Quake3 16K resolution | q3 16K gameplay | Quake 3 16K gameplay | Q3 16K | 16K gaming was recorded with ShadowPlay in real-time in 8K resolution to reduce all the lag and demonstrated for you the fps without a dramatic fps drop or lag, so to get fps without the recording just add 4 fps to the fps counter.
I used PC System specs:
Motherboard: Asus Maximus XI Hero Wi-fi
CPU: Intel Core i9 9900K 5.3GHz stable overclocked( 6 cores enabled, 2 cores were disabled and no hyperthreading with vcore: 1.395v)
SSD: Crucial 2 TB M500 for game installation
Ram DDR4: Corsair Vengeance 2133 MHz CAS 13
Video cards: single EVGA RTX 2080 TI CX ULTRA video card was overclocked during this gameplay(singl RTX 2080 TI was overclocked: GPU was overclocked +100MHz additional frequencies and VRAM was overclocked to +1000 MHz (+2000 MHz external additional frequencies boost to stock GDDR6 frequencies). Video card was running cool and stable.
Power Supply: EVGA 1600 Watt T2 Titanium Grade
OS: Windows 10 Pro installed on Samsung 850 Pro 2 TB
Recording software: Nvidia ShadowPlay while recording at 8K resolution to decrease video encoding lag
#16Kgaming, #QuakeIII, #15360x8640
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![](https://s2.save4k.ru/pic/Cj8Ui_1K40g/maxresdefault.jpg)