The WHOLE creation process for beginners starting from an image of a random weapon. Modeling the weapon, creating a texture and all necessary DDS files, compilation of the NIF files, extraction of the original game files (meshes,textures...) and import to Skyrim as a standalone weapon plugin, basic knowledge - translation of my german tutorial.
Used software: Cinema 4D, Mudbox, Photoshop, NifSkope, FO3 Archive Utility, Creation Kit
You can use other programs as well, the PROCESS itself is the same.
My Mod projects:
[ Ссылка ]
Downloads for the free tools i use in this series:
FO3 Archive Utility: [ Ссылка ]
JAVA: [ Ссылка ]
NifSkope 1.1.0-rc4: [ Ссылка ]...
NVIDIA DDS PLUGIN:
Photoshop: [ Ссылка ]
GIMP: [ Ссылка ]
Free programs (PLS don't ask me 'bout them - i don't use them but they are common alternates)
3D Editor: [ Ссылка ]
Image Editor: [ Ссылка ]
Scultping & Texturing: [ Ссылка ]
Misc:
SkyEdit: [ Ссылка ]
NIF Plugins: [ Ссылка ]
TRIALS (30 days demos):
Cinema 4D: [ Ссылка ]
Mudbox: [ Ссылка ]
Photoshop: [ Ссылка ]
![](https://i.ytimg.com/vi/CwPIUDFi5_Y/maxresdefault.jpg)