During the Sega Saturn's life, many of the games that were announced never were finished and released, and we will take a look at some of those projects in this episode.
Part 1:
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Episode Notes:
1. Music -
Opening Monologue - Raiden Gallantry
Rebel Strike w/Monologue - Kyle Katarn's Theme
Rebel Strike Gameplay - Hyper Duel Venus Fire
Closing Monologue - Sonic Xtreme Space Queens
2. You may notice the gameplay segment of Castlevania The Bloodletting cuts off as I reach a large enemy character. This is because I had tons of trouble getting this game to run. The sound was a mess, the game stutter and froze, and the gameplay was nearly broken. What you see is all that I could salvage for a stand alone demo.
3. There are a ton of cancelled Saturn games. if you liked this subject, let me know in the comments.
4. I didn't catch the Dracula X Nocturne in the Moonlight mistake until the 11th hour. I am truly shamed.
5. The port of Viewpoint to the PSX is actually kinda weak. I know the Saturn could have done it some real justice.
6. The Rebel Strike demo has no sound of any kind. I added some for effect.
7. 3DO footage of Killing Time was captured via S-Video on the Framemeister. I apologize for its quality.
8. Cyber Sled was essentially Namco's Virtual On equivalent. It was Twin Stick driven, and was a 1 on 1 combat sim. It just used tanks in place of mechs, and the gameplay was quite a bit easier.
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