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Well this was a big one, but finally getting full control of the developer debug camera during Bloodborne's cutscenes and cinematics was something I really had to show! So many strange things and odd effects used to create the scenes we see in the final game, lots of unseen little details throughout. I hope you find something interesting amongst it all!
![](https://i.ytimg.com/vi/Dmnn8BlrVYE/maxresdefault.jpg)