With our happy little instance setup, let's go over a few other Pixel Streaming elements. In this video we quickly explain and demonstrate the TURN server.
As the TURN server is an important part of Pixel Streaming deployments, I'd like to list some good sources of extra information regarding it:
Official UE docs for STUN and TURN:
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TURN server debugging and brief setup explanation:
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Pixel Streaming is brought to you by Epic Games and is available now in Unreal Engine 4.27 and up.
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00:00: What is STUN and TURN
01:16: Starting the TURN server and application
02:13: Connecting as peer and forcing a TURN connection
02:50: Brief look at the TURNServer script
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For business enquiries, reach out to us at: contact@tensorworks.com.au
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