Sonic Utopia is an experiment that not only tries to expand on Sonic gameplay in an intuitive way in 3D, but also aims to capture the best of Sonic's style and tie it together in a cohesive experience. Nearly everything in this demo, from art to sound to the gameplay engine, was made from scratch. I created all of the models, animation, and most of the textures and sound, as well as the music. The 3D Sonic engine and the gameplay driving this vision was created by my programmer fellow Murasaki. We've been working together on this for a while and we're glad to finally share it, with a debut at SAGE 2016.
Please read the included manual, which is packaged with the game as image files, can be viewed in game in the How To Play section from the main menu, and is viewable below. This covers gameplay basics, and I've seen a lot of comments and videos where people don't know something or make incorrect guesses when it's explained in the manual.
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🕜 *Timestamps*
0:00 - Intro
0:15 - Title Screen
0:39 - Green Hill Zone
1:20 - Exploration
3:10 - The Pink Place
7:05 - Last Version of The Zone
10:32 - Outro
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✪ *Sonic Fan Game Playlist here!* ✪
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✪ Link is here! ✪
Sonic Utopia (Early Demo)
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