you just got your x32 or m32... now what? or maybe you've had one for a while but need correct training on it? or maybe the other training videos just aren't approachable or you don't know what to search for?
this video is for you- a complete overview of the x32/m32 consoles, from out of the box to a professional sounding mix and professional, smooth workflow
additional clarifications:
1) "seek and destroy" is not meant for de-essing or sibilances only, it's just a way to listen to the frequency response of an input and see what parts of the input sound "the worse" and then cut them- the seek and destroy process is just a way to sweep through the response of the input until you find the "offending" frequencies
2) low cuts: not all mics need low cuts starting at 150hz- that reference is only for vocal mics. kick drum mics, guitar amp mics, tom mics, etc., will need lower starting frequencies for their low cuts
3) gating isn't often used for vocal mics, it's generally used for tightening up toms, kicks, and gating electric guitars, basses, and other instruments that might have a little noise in the signal at idle
4) multi-patched channels: you tell the multi-patch channel to look for the signal of the original channel, not just "in 1" as i stated. so if your bass comes in on local channel 4 and you want to duplicate it on channel 5, you tell channel 5 to look for the input from local channel 4
5) card input/output: i did a poor job explaining of what the routing matrix is- you're telling the inputs of the tracks in reaper to look for the signal coming from the outputs of the card from the console in a 1 to 1 manner; track 1 sees signal from card 1 from the console, which is seeing signal from what you've programmed on channel 1. likewise, the outputs of the tracks in reaper are going to the card inputs of the console in a 1 to 1 manner; track 1 outputs signal to card 1 of the console, which shows up on channel 1 of the console
6) P16's: at 1:19:18 i meant to say "bus 6"!
7) inserts i didn't mention either; which could be useful for de-essing or ringing out feedback through seek and destroy with a graphic EQ- i've just never felt the need to use the inserts so i'm unqualified to talk about them
8) there is a way to change the send points for the all 32 channels into a bus all at once. select the bus, select the HOME screen, then page select over once to the right to the CONFIG screen. in the bottom right you'll see a master channel sends config that will change all the send points for all 32 channels into the selected bus in one move
0:00-1:11 introduction
1:12-2:38 audio ins/outs
2:39-6:25 basic setup (global settings, routing)
6:26-7:34 firmware update
7:35-10:16 basic layout of faders, buses, DCA's
10:17-13:04 basic line check (oscillator test, input gain, patching check)
13:05-18:16 buses (mixing, setup, prefader vs postfader, bus EQ and comp)
18:17-23:05 basic processing (EQ, compression, gating, panning, layout)
23:06-23:24 "the fader is up but i can't hear it!"
23:25-25:15 scene saving/console state saving, scene safes
25:16-33:34 advanced processing (seek and destroy, parallel comp, FX, multi-patching, FX)
33:35-35:49 programmable hotkeys
35:50-36:45 mute groups
36:46-37:37 talkback mic
37:38-39:16 review so far
39:17-44:22 advanced routing/patching (user inputs, AES50B, mono/center)
44:23-48:40 USB card (multitrack recording, virtual soundcheck, VST plugins)
48:41-52:40 review so far, my personal layout, scribble strips
52:41-1:17:29 complete mixdown (line check, high-level EQ/comp/gate processing, "what to listen for")
1:17:30-1:21:37 stuff i'm not as sure on (P16, wi-fi app control, ethernet, matrix)
1:21:38-1:21:54 outro, thanks for watching :)
![](https://i.ytimg.com/vi/EaRvchXP1ZI/maxresdefault.jpg)