RSE v29 Download Links:
BLUS30377: [ Ссылка ]
BLES00683: [ Ссылка ]
BLES00684: [ Ссылка ]
BLES00685: [ Ссылка ]
BLES00686: [ Ссылка ]
BLES00687: [ Ссылка ]
How to tell which one to download: [ Ссылка ]
How to use this mod: [ Ссылка ]
macporterjoe's channel: [ Ссылка ]
RSE Blog: rsebots.blogspot.com
Full Changelog:
highlights:
-improved performance (various code clean up/optimization and added/increased time delays for certain processes)
-bots will now have death animations when they die while moving
balance changes:
-higher skilled bots will use more assault rifles and mounted grenade launchers
-lower skilled bots will use more automatic weapons
-reduced time to stop shooting to 0.1 seconds and made it universal for all bots
-bots will wait an extra 0.3 seconds after firing a stinger
-bots will wait an extra 0.25 seconds after placing equipment
-changed the amount of time for bots to take carepackages (to be in line with real players):
-from 1.5 to 1 second for bots taking their own carepackage
-from 3.5 to 4 seconds for bots stealing a carepackage
-bots will now spend more time taking out and putting away the laptop for a predator missile (from 0.5 to 1 second)
-tweaked the amount of time bots will equip launchers for
-reduced the talkrate of bots by 20%
-removed the short randomized delay (between 0 and 0.1 seconds) for bots to start shooting
bug fixes:
-fixed a bug that caused bots to switch to targets that they cannot see
-fixed a bug that caused bots to shoot their gun at the beginning of a round
-fixed a bug that caused bots to not use their mounted launcher
-fixed a bug that caused bots to rage quit at the start of a new round in Search and Destroy
miscellaneous changes:
-added 2 more bot dialogue options
-bots will no longer talk when they rage quit if the menu option "Bots Talk" is turned off
-decreased the distance that bots travel when they perform a melee attack
-bots will no longer try to perform a melee kamikaze when they are camping or waiting
-bots will not jitter as much when they stop to shoot
-revamped camping and waiting logic
-bots that camp in Search and Destroy will start moving when there is less than a minute left
-bots will now move at a normal pace when they are travelling through complex geometry
-removed menu option "Bots Ignore Host" because it was a stupid option to have
-limited the match size for deathmatch to 8 players on Rust, 12 players on other maps (Derail and Fuel are still 18)
-the PS3 version is now limited to filling the match to 10 players (to maintain performance)?
![](https://s2.save4k.ru/pic/FKEXT0pfGR0/mqdefault.jpg)