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In this video I go through adding a new skeleton to a mesh in Unreal Engine.
Until now this was only possible by going out to another DCC such as Blender or Maya. Now we can do it in Unreal Engine 5.3!
0:00 Introduction
0:36 Modeling tools - Cylinder Static Mesh
1:23 Convert SM to Skeletal Mesh
1:58 Draw Skeleton
3:53 Bind skin, mesh attach to skeleton
![](https://s2.save4k.ru/pic/FebmlYAJ0Uc/maxresdefault.jpg)