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This video is sponsored by Skillshare.
Chapters :
00:00 - intro
01:00 - Indie Game 1
01:35 - Indie Game 2
02:12 - Indie Game 3
02:54 - Indie Game 4
03:36 - Indie Game 5
04:41 - Indie Game 6
05:54 - Skillshare
06:49 - conclusion
All resources I used: [ Ссылка ]
Clips used:
Stardew Valley Trailer: [ Ссылка ]
Eric Barone Interview: [ Ссылка ]
Iconoclasts Trailer: [ Ссылка ]
Joakim Sandberg Interview: [ Ссылка ]
Cave Story Trailer: [ Ссылка ]
Daisuke Amaya Interview: [ Ссылка ]
Undertale Switch Trailer: [ Ссылка ]
Undertale Release Trailer: [ Ссылка ]
Toby Fox Interview: [ Ссылка ]
Roller Coaster Tycoon Deluxe Trailer: [ Ссылка ]
Roller Coaster Tycoon Noclip Documentary: [ Ссылка ]
Roller Coaster Classic Trailer: [ Ссылка ]
Chris Sawyer Interview: [ Ссылка ]
Minecraft Trailer: [ Ссылка ]
Minecraft Live Trailer: [ Ссылка ]
Notch Forbes Interview: [ Ссылка ]
Markus Persson Interview: [ Ссылка ]
If you are interested in game development, consider checking out my devlogs: [ Ссылка ]
As an indie game developer, you often here the negative news that most indie games don't really make a sustainable amount of income. While this may not be the priority for everyone, I think its still nice to see that all of your game development work is paying off in some way.
Despite the reputation, there are some indie games and solo indie game developers and game designers that have achieved unparalleled levels of success. So I think its beneficial to hear some of those game dev stories for a bit of inspiraton!
Here are some of the most successful indie games developed by one person!
First is the indie darling Stardew Valley developed by Eric Barone (aka Concerned Ape) and released in 2016. Stardew Valley has sold over 20 million copies by 2022 which can come in at nearly $30 million.
The next hit indie game by a single person is Iconoclasts, solo developed by Joakim Sandberg and released in 2018. Iconoclasts has an estimated revenue of $1.3 million dollars with almost 85,000 units sold.
Cave Story was completely solo developed by Daisuke Amaya and released in 2004. Its difficult to determine exactly how many copies have been sold over the years, but Cave Story was eventually re-released as Cave Story+ on Steam and has sold an estimated 590,000 units on Steam alone.
Similar to Stardew Valley, another indie darling is Undertale, developed by Toby Fox with art done by Temmie Chang, and released in 2015. As of October 2020, Undertale has made an estimated $26 million on Steam PC Sales alone
Coming to one of the most impressive feats of pure engineering is the original Roller Coaster Tycoon released in 1999, by game developer Chris Sawyer. The popular toy company Hasbro became the publisher of Roller Coaster Tycoon and Sawyer made an estimated $30 million off the royalties.
Lastly, arguably the most successful indie game developed by a single person is Minecraft. Developed by Markus Persson aka Notch and released in 2011. As of 2022, Mark Persson has an estimated networth of 1.3 billion dollars according to Forbes.
Comment down below your favorite indie games!
#devlog
#gamedev
#indiegame
c r e d i t s 🎵
Cloudchord, Smile High, Teddy Roxpin - Sirens [ Ссылка ]
Middle School - Chop City [ Ссылка ]
Animal Crossing Music rights to Nintendo
d i s c l a i m e r
I do not claim to own any or all of the pictures/footage that may be shown in this video.
All of my opinions are entirely my own and do not represent any company I work for or am affiliated with.
Any financial topics discussed are not financial advice.
Channel produced by Rainy Sunday LLC.
The MILLIONAIRES of Solo Indie Game Development
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