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0:00 - Teaser & Intro
2:51 - My problems as a player
3:46 - In-the-moment tunnel vision
5:32 - How Speed understands Tekken
6:48 - Playing moment to moment
7:20 - Having Ideas is not necessarily bad
8:02 - What about working on specific gameplay styles?
9:22 - How did ranked go after the advice?
10:00 - What are mirror matches like?
11:10 - Dash Blocking is a losing decision?
12:24 - Analyzing EACH decision
17:09 - the Dash Block in question
18:48 - Giving up advantage is no longer winning
22:18 - Advantage, interaction, and why Tekken 7 was different
25:40 - My approach to the Leo matchup + analysis
30:35 - Second Leo match. Play with intention. Move with intention
36:06 - This isn’t a Leo matchup problem.
37:56 - Creating a better game state = winning an interaction
42:06 - What is the balance between playing gamestate and running your gameplan?
44:22 - Situational use of dashblocking in 7 and how intentional movement creates the initiative
50:30 - Games vs Speedkicks begin
52:30 - Don’t make it a fair fight
1:01:03 - Morphing the idea of winning an interaction
1:04:43 - What did we learn?
1:07:40 - Closing segment with a takeaways from session
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Intro/Outro by SKONK - [ Ссылка ]
Intro/Outro track by KEIFERGR33N - [ Ссылка ]
Editors:
Averyx: [ Ссылка ]
Ceezd: [ Ссылка ]_
Jack Clishem: @jackclishem
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I'm PhiDX, I play Tekken professionally for @ParagonFGC and ArcadeShock.
This pro plays Tekken 8 COMPLETELY Wrong. (ft. Speedkicks)
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