With the removal of the SkeletonModification stack my old procedural animation video was outdated. I decided to do a new and improved implementation with what's currently available in Godot 4.0
Resources:
* Spider Bot Model - [ Ссылка ]
* Github Project - [ Ссылка ]
* Plane Class - [ Ссылка ]
* Dot Product - [ Ссылка ]
Social Media:
Twitch - [ Ссылка ]
Twitter - [ Ссылка ]
![](https://i.ytimg.com/vi/G_seJ2Yg1GA/maxresdefault.jpg)