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Platform: PS4
Timezone: Australia, Sydney (AEST or GMT+11)
Playtime: usually weekends or weekdays late night
Initial release date PS4: November 15, 2016
Developer: Ubisoft Montreal
Publisher: Ubisoft
Director: Jonathan Morin, Danny Belanger
Producer: Dominic Guay
Artist : Mathieu Leduc
Genre: Action Adventure, Third Person Shooter
Mode: Single-player
Watch Dogs 2 (stylized as WATCH_DOGS2) is an open world action-adventure video game developed and published by Ubisoft. The sequel to 2014's Watch Dogs, it was released worldwide for PlayStation 4, Xbox One, and Microsoft Windows in November 2016.
Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is actively causing havoc.
Similar to its predecessor, Watch Dogs 2 is an action-adventure game with stealth elements. Played from a third-person perspective, the game features an open world set in a fictionalized version of the San Francisco Bay Area, an area more than twice as large as the Chicago setting from Watch Dogs. The Bay Area consists of four different areas: San Francisco, Oakland, Marin, and Silicon Valley, all of which have different characteristics and aesthetics. Players can navigate the city on-foot or by the various vehicles featured in the game, such as cars, trucks, buses, cable cars, motorbikes, quad bikes and boats. The driving mechanic was overhauled and was designed to be more accessible. The players can also shoot their weapons while driving. Marcus also has improved acrobatic skills, and has the ability to parkour around the city. Players can use different methods to approach the game's missions, choosing between the aggressive approach, in which they defeat enemies with guns which are made with a 3D printer, explosives like mines, or Marcus' own melee weapon, the thunderball, a billiard ball attached to a bungee cord. Alternatively, players can use the stealth approach, in which they can evade enemies or paralyze them temporarily with Marcus' taser. Players can also complete the game through hacking alone. When players commit too many crimes in the open world, police officers will become alerted and will attempt to arrest the player. The game upgrades system also returns, with items being divided into three categories: Stealth, Aggressor, and Trickster. Players can choose their upgrades in accordance to their own playstyle.
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