After a wild year developing this tool in Houdini, I am proud to present the procedural city generator I made as an end-of-degree thesis!
It features the generation of procedural classical cities, an auto-exporting python script to use the tool from Unreal and Unity engines, generation of custom UVs, and many more!
I am very happy with the result as this is my very first project with Houdini, and I'm thrilled with the fact that I managed to overcome every challenge I faced as a newbie, learning unimaginable things and acquiring amazing skills throughout this long trip.
If you're interested on the technical details, here's the doc: [ Ссылка ]
![](https://i.ytimg.com/vi/GokXTDqTXyo/mqdefault.jpg)