GAME ENGINES BEYOND GAMES
Session 2 - Day 2
Farzin Lotfijam presents: Realtime Environments: Algorithms, Aesthetics, and Politics
Sep 5th 2020
GAME ENGINES BEYOND GAMES was a two-day a symposium that brought together artists, curators and scholars to explore the expanded concept of game engines.
Speaker:
Farzin Lotfijam is director of Farzin Farzin, a multidisciplinary design studio working across architecture, urbanism, computation and media. He is faculty in The Irwin S. Chanin School of Architecture at the Cooper Union and at Columbia University’s Graduate School of Architecture, Planning and Preservation and is currently an M+ / Design Trust Research Fellow. His practice investigates the history of computational paradigms within the field of architecture and experiments in their contemporary application. From modeling the control matrices of smart cities to spatializing the cultural logics of social media, his individual and collaborative projects are research-based and multimediatic. His work has been collected by the Centre Pompidou and his research has been supported by the Veski organization, the Graham Foundation, Akademie Schloss Solitude, and The Shed where he was an inaugural Open Call Artist. He has been exhibited at Storefront for Art and Architecture, MAXXI, the Oslo Architecture Triennale, the Istanbul Design Biennial, the Venice Architecture Biennale, and elsewhere. His co-authored book Modern Management Methods: Architecture, Historical Value, and the Electromagnetic Image was recently published by Columbia Books on Architecture and the City.
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