Darktable Create HDR Merge 32bit Processing - Avoid Noise in Recovered Shadows without Ai Denoise
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By popular request, here is my take on exposure blending in Darktable using the standard create HDR merge facility, with full 32bit processing inside Darktable.
Any exposure blending process in any software, has one main Achilles Heel - objects that move between frames that are distinct.
So I start the video looking at a number of exposure bracket sequences, in order to check if the create HDR process will create a workable image, before we get into any heavy processing.
The benefit of this process is it's the best way to avoid noise in recovered shadows, especially for LINUX users who, at present, have little access to raw ai denoising.
Chapters/Time Stamps:
00:00 Introductory Ramble
04:04 Will an HDR Merge of an exposure bracket work....or won't It? YOU NEED TO WATCH THIS
21:00 Final Example of Movement that will effect the merge - this is something most folk won't think of!
23:25 Full Quantitive Adjustments Process in Darktable
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