Goals for this character build are to create a Wisdom-based monk, exploit the Plasmoid’s Amorphous ability to squeeze through tiny openings and unarmed combat, use Arms of the Astral Self + Plasmoid for wisdom-based Grapple checks and to level up using half-feats to gain spell casting, wisdom bonuses and thematic abilities.
I will be playing this character in an upcoming Spelljammer campaign.
Full article and PDF Character Sheet:
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00:00 Building around a Plasmoid
00:53 Plasmoid Traits
04:36 Level 1 Monk
08:48 Astral Drifter Background
13:14 Level 2 Monk
16:37 Level 3 Arms of the Astral Self
20:58 Grapple Rules
26:16 Level 4 Fey Touched Feat
30:21 Level 5 Monk
34:42 Level 6 Visage of Astral Self
37:57 Level 7 Monk
39:04 Level 8 Shadow Touched Feat
42:17 Level 9 & Level 10 Monk
44:11 Level 11 Body of the Astral Self
47:06 Level 12 Resilient Feat
47:55 Level 17 Awakened Astral Self
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