0:00 Vanilla Quake 3
0:14 Fix
John Carmack's .plan for Jun 03, 1999
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Whee! Lots of hate mail from strafe-jupers!
Some reasonable messages have convinced me that a single immediate jump after landing may be important to gameplay. I'll experiment with it.
Strafe jumping is an exploitable bug. Just because people have practiced hard to allow themselves to take advantage of it does not justify it's existance. When I tried fixing the code so that it just didn't work, I thought it changed the normal running movement in an unfortunate way.
In the absense of powerups or level features (wind tunnels, jump pads, etc), the game characters are supposed to be badasses with big guns. Arnold Schwartzenegger and Sigourney Weaver don't get down a hallway by hopping like a bunny rabbit.
This is personal preference, but when I play online, I enjoy it more when people are running around dodging, rather than hopping.
My personal preference just counts a lot. :-)
Source:
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P.S. Jump pads also give you less height if you keep moving in air
![](https://i.ytimg.com/vi/HV-otkg1GG4/maxresdefault.jpg)