Ended up being free, but there were some fun strats in here so I kept it. Future Sight on Joltik was so that Psyshock didn't crit kill, but I guess it didn't matter much anyway.
MY HARDCORE NUZLOCKE RULES:
- If a Pokemon faints, it is considered 'dead' and can't be used in battle.
- I can only catch the first eligible encounter on each route. As I'm only using Psychic types, this isn't an issue so long as I capture them. HM Slaves are an exception.
- I cannot use items in battle.
- I must play in set mode (no switching between Pokemon).
- I cannot level beyond the ace of the next Gym Leader - if I do, the Pokemon that overlevelled will be boxed in the next available opportunity.
- Dupes Clause: I cannot catch multiple of the same Pokemon.
- The run is completed when I defeat Ghetsis in the Plasma Castle and the credits roll.
![](https://s2.save4k.ru/pic/HaR9WEKFKzc/maxresdefault.jpg)