A fun little project
This is a TAS (tool-assisted speedrun). I decided where and when to click, and had a macro do them frame perfectly.
Strategy explanation:
Walter activates Amp who zaps the guppies, but this always causes a new guppy to spawn. Presto-Gash is hungry right away and eats the new guppy, which is game over because we have no more fish.
RNG Setup:
- help, menu, bonus adventure, menu, select Amp/Gash/Presto/Walter
Play by play:
- right-click Presto, select Gash at the bottom right
- click on Walter to punch Amp
- click Amp 3 times to zap the fish, which spawns a new guppy
- drop a food near Gash so the guppy swims towards it
- Gash eats the guppy and it's game over
A guppy dies if:
- Gash eats it (Gash is not hungry right away, but Presto-Gash is)
- Shrapnel drops a bomb on it
- Amp zaps all your guppies (and then 1 new guppy spawns)
- it doesn't eat for a long time and starves (takes over 10s)
- an alien kills/eats it (aliens take a long time to spawn)
- a Carnivore eats it (can't buy one right away)
- a Guppycruncher eats it (can't buy one right away)
![](https://s2.save4k.ru/pic/HjP6zQ5RH_A/maxresdefault.jpg)