This is a just a beginning look into the core idea of how FSM work. I am taking a different approach than most people by taking bad code and hopefully making it better by refactoring it into a finite state machine.
I encourage you to check out some other more refined examples after this video.
Game Endeavor:
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GDQuest:
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I love both Game Endeavor and Gdquest.
Here are links to my previous videos explaining the code we started with.
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