In episode 5 of the UE5 game development series, we'll compare Nanite to how rendering worked in UE4, and then see how far we can push Nanite by creating one million highly detailed snowballs.
Updated Nanite video: [ Ссылка ]
Twitter - [ Ссылка ]
Nanite - [ Ссылка ]
Nanite in depth talk - [ Ссылка ]
Getting Started in Unreal Engine - [ Ссылка ]
Unreal 5 Documentation - [ Ссылка ]
![](https://i.ytimg.com/vi/JLUzi3y_uvM/maxresdefault.jpg)