Intel® Core™ Ultra mobile processors, codename Meteor Lake represent Intel's biggest shift in client SoC architecture in 40 years!
In Architecture All Access Season 3, Episode 1, Tim Wilson, Vice President in the Design Engineering Group at Intel, and General Manager of SoC Design walks us through an all-access look into the guiding principles he and his team used to define and develop Meteor Lake, as well as an overview of the four-tile disaggregated architecture.
Combining Compute, SoC, graphics, and IO tiles through our advanced Foveros 3D packaging technology, Meteor Lake is an inflection point in Intel's client processor roadmap, and it is the first client processor manufactures on the new Intel 4 process node. It features a new 3D Performance Hybrid architecture, which combines both p-cores and e-cores from the compute tile as well as new low-powered e-cores located in the SoC tile, which enables a new level of power efficient performance for a wider range of PC workloads.
Architecture All Access is a master class technology series, featuring Senior Intel Technical Leaders taking an educational approach in explaining the historical impact and future innovations in their technical domains.
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00:00 Introduction
00:20 Meet Tim Wilson, Intel VP of Engineering
01:39 Meteor Lake Program Goals
02:13 IP repartitioning
03:38 Scalability and Modularity
04:08 Low Power Island, including low-power e-cores
04:36 Neural Processing Unit (NPU) for low power AI
05:15 3D Performance Hybrid Architecture
05:55 Incorporating Intel Arc graphics
06:47 Disaggregation and Foveros 3D Packaging Technology
08:30 Wrapping up
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