"The tricks we were pulling were truly insane!" - David Crane. In my original Atari VCS/2600 video, I had way more to talk about than 10 things. This time I cover some of the technical oddities of programming games and why some quirks of the system came into being.
Chapters:
00:00 - Intro
01:55 - 128 Bytes
05:49 - Racing The Beam
07:44 - Blinking, Blinds, And Bars
11:57 - It's Not A Bug. It's A Feature!
13:04 - Pseudo Random Numbers
16:01 - Two Minutes Sixteen Seconds
17:24 - Speakers And Sounds
18:29 - Loading From Cassette
20:02 - Pausing Your Game
21:18 - Flat Music Notes
22:54 - Pitfall II
25:33 - What Is A Heavy Sixer?
Original "10 Things" video: [ Ссылка ]
"Stella At 20" playlist: [ Ссылка ]
Retro Video Game Mechanics Explained: [ Ссылка ]
Music used by permission:
“Rise And Shine” by Malmen
[ Ссылка ]
"Frappe Snowland - Smooth McGroove Remix" by Tee Lopes
[ Ссылка ]
"City Limits" by Lakey Inspired
[ Ссылка ]
"Ice Cleam" by CL Collaboration
[ Ссылка ]
Other music from the YouTube Audio Library
Support me on Patreon - [ Ссылка ]
Website - [ Ссылка ]
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Mastodon - [ Ссылка ]
Twitter - [ Ссылка ]
Tools I Use - [ Ссылка ]
T-shirts, Books and more - [ Ссылка ]
Ebay Store - [ Ссылка ]
#Retro #Computers #atari #atari2600 #videogamehistory
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