A test of an OpenGL /SFML 'Off-Axis' 3D Anaglyph Renderer coded in C++, this is forming the latest part of my game engine 'Dynamo'. The pattern is called a Lorenz Attractor(used to map convection currents). The original prototype Quake 3 map viewer was very buggy and introduced viewing problems. So this renderer was re-written from the ground up and the results are much clearer.
NOTE: Red/Cyan glasses are required for the 3D effect
![](https://s2.save4k.ru/pic/JiNfGb1odpA/maxresdefault.jpg)