00:40 (2)Terenas Stand LV
*Added unpathable terrain to the eastern Mercenary camp, so that both sides of the map have relatively the same amount of unpathable terrain.
02:55 (2)Tirisfal Glades LV
*Opened a path through the middle of the map.
*Removed the +1 cliff level for each start location
*Removed the -1 cliff level for the northern Murloc creep camp next the players start location, so that both the north and south camp are similar.
07:09 (2)The Two Rivers LV
*Tightened the choke point around the northern expansion - similar to the southern position.
10:21 (2)Road to Stratholme LV
*Swapped the Mercenary camps with the Goblin Laboratories.
12:38 (4V)1V1 Flood Plains LV
*Added some flair to the creep camps – attempt to bring life to the those points of interest (POI’s).
13:56 (4)Bridge Too Near LV
*Opened the center of the map.
*Removed the Market place and Red creep camp; Added a Tavern in its place.
*Added upbuildable terrain around the bridges to help prevent blocking the bridges with structures.
17:30 (8)Battle Ground LV
*Removed the +1 cliff level from the expansion goldmine between Purple and Blue start location.
*Adjusted all the expansion goldmines, so that there is more room to build Town Hall equivalent and defenses.
*Red start location no longer has two expansion goldmines pointing its way. The expansion between Red and Pink start locations now points towards pinks location.
21:21 (8)Northshire LV
*Tucked the Goblin Laboratory and Mercenary camp buildings and creep off the main path. Now easier to move around without engaging them.
NEW Upcoming Map CHANGES & PTR SOON! REACTIONS vs New Map Pool! [ Ссылка ]
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Produced by Rich "WTii" Langley
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Game: Warcraft 3 (The Frozen Throne)
Media: Gameplay Commentary
Version: 1.27
Mode: Multiplayer
Platform: PC
Genres: Real-time Strategy, Fantasy
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Warcraft 3 PTR Update to Map Changes...CALLED IT!
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