Saint Seiya: Soldiers' Soul (聖闘士星矢 ソルジャーズ・ソウル Seinto Seiya Sorujāzu Sōru?) is a video game developed by Dimps and Bandai Namco Entertainment featuring the characters and story of Masami Kurumada's Saint Seiya manga. Announced on April 12, 2015 and released on September 25, 2015 for PlayStation 3 and PlayStation 4
Similar to the previous title, Soldiers’ Soul is a 3D fighting game, it retains all the features from its predecessor and they’ve also been enhanced. PC and PS4 versions will run at 1080p 60fps with better graphics and textures, while the PS3 version will run at 720p 30fps with slightly lower graphics.
In terms of the combat system, game producer Ryo Mito stated that it’s been improved by adding more air combos, by increasing the speed of the game and by giving all characters a new projectile called “Photon,” which varies in its effect, depending on the character. The Cosmo Gauge recharges much faster now, its bars have been removed and the Seven Sense Awakening bar is no longer part of the Cosmo Gauge, instead, it’s now its own gauge and once full, the player can either enter Seventh Sense mode and/or execute their special Big Bang Attacks.
Big Bang Attacks now have better animations and effects and BBAs that had a sudden lowered brightness in the anterior game has been corrected. In addition to that, many characters will now have more than just one BBA and instead of being locked to a specific costume of a character, players will now be allowed to choose one before each fight session. They’re also now easier to land and are connectable with combos.
Another somewhat improved feature is the fact that various costumes of the same character will no longer be treated as separate characters; instead, they will be now treated as alternate costumes and can be chosen prior to a fight. There are, however, some outfits that still have to be assigned to a separate slot in the select screen, due to having an exclusive Big Bang Attack.
The Orb System has been revamped to a new feature called “Assist Phrase” and while their effects are mostly the same when a player meets specific conditions in battle, such as reaching low health to boost strength, the difference is that a small inset will appear in the middle of the fight and say such assigned phrase. Another introduced feature is the “Cosmic K.O.,” when a player finishes a round with a special attack, a small animation will appear, showing the player character sending the opponent to the air, simulating the manga.
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