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Hi and thanks for checking out this Unreal Engine beginner tutorial on how to change the camera perspective for the player character. With it, you will be able to take any project and adjust the perspective of the player pawn camera - mainly through the manipulation of the camera boom more than the main camera itself - to get the vantage point you're looking for.
This Unreal Engine player camera management tutorial showcases the simple process, but which often confuses beginners who mainly want to influence the direct camera view. However, through the changes in Unreal Engine camera boom the same can be achieved in a much more effective manner. In the video, I showcase how I edit the player perspective camera settings for a flying preset level where I change the perspective to a more isometric view.
![](https://i.ytimg.com/vi/KJfA45HCzaM/maxresdefault.jpg)