Welcome back to The Game Collection! I am SuperDerek and Super Mario RPG is a game that I’ve known about for years but for some reason, I’ve just never gotten around to playing it. This came up during one of my live Q&A streams, and since then it’s been weighing on me. So let’s take a look at one of the strangest decisions Nintendo has ever made, and why it paid off. I am SuperDerek, and this is Super Mario RPG!
In March of 1996, Nintendo released Super Mario RPG in Japan, and then in the United States only 2 months later. What was this game? Is it Super Mario? Or is it an RPG? It was developed by Squaresoft, and published by Nintendo of America. It was an odd mashup of contrasting ideas we wouldn’t see the likes of again until the Kingdom Hearts series years later, but I’ve already talked about those games in another series. Super Mario RPG was the lovechild of Square and Nintendo. Square was having trouble replicating their success in Western markets, and Miayamoto was interested in seeing Mario realized in an RPG world. And with Square being the undisputed king of RPGs at the time, and Mario’s market domination, it was a match made in heaven.
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