In this episode, Ada Rose Canon tells us how she built a WebVR game in a week for the “Games Done Quick” event. She explains how she used A-Frame, Twinery, Archilogic, Glitch, Google Poly, binary, and a bit of JavaScript to create a game engine and a responsive virtual environment.
Read our blog post here:
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Learn more about the subjects mentioned in our video:
Checkout Twinery
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A-Frame, a web framework for building VR experiences
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Archilogic tool kit
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How I built a game in a week
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Glitch creative community
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Google Poly
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Watch the rest of the series here → [ Ссылка ]
Subscribe to the Chrome Developers channel → [ Ссылка ]
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