We're going to build an Epic RPG in Scratch in the style of the Legend of Zelda a link to the Past - Follow my devlog to see the awesome progress I'm making! We try out tilesets, downloading sprite sheets, learn how to split sprite sheets and import them into Scratch. We then talk about sprite stamping using the pen extension and how Scratch has improved before starting to build an uber cool and super exciting level editor. This is going to be so awesome! Please leave comments with your views on how things are going, What you'd do different or change, and what you still want adding!
👀 Devlog #02 - [ Ссылка ]
👀 Coding Tutorials
Ep.1 - Craft your dream Scratch Game - [ Ссылка ]
Ep.2 - Infinite Scrolling & Tiles - [ Ссылка ]
Ep.3 - I AM SPEED - [ Ссылка ]
Ep.4 - Build a LEVEL EDITOR in Scratch - [ Ссылка ]
🚀 *Boost Your Creativity with Griffpatch*
The Griffpatch Academy will take you from "Gamer to Game Creator"
Learn more at 👉 [ Ссылка ] 👈
😺 Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See [ Ссылка ]
✂️ Image / Sprite sheet Splitter - [ Ссылка ]
💾 Amazing Tileset - [ Ссылка ]
🔗 Other Tilesets - [ Ссылка ]
🔗 Zelda Official - [ Ссылка ]
🐱 Scratch Starter Projects with Asserts - Remix this!
[ Ссылка ]
--------------Video Chapters--------------
0:00 Intro
0:41 Week 1 – Where it all began
2:06 Sprite Sheets
2:49 Importing a sprite sheet into Scratch
4:15 Tile Engine – Clones or Stamping
6:16 Stamping Editor – version 1
7:17 Week 2 – Taking a step back
8:12 Take a break
8:28 Week 3 - Text Engine
9:13 Adding Larger Level Props
9:46 Week 4 – Expanded Vision & Tile Palette
11:49 Outro
![](https://i.ytimg.com/vi/KkiEvojtKYc/maxresdefault.jpg)