#Destiny2 #BrainAscendant #SoloFlawless
DIM - [ Ссылка ]
BUILD
ASPECTS
Trappers Ambush/Vanishing Step (Gambler's Dodge)
FRAGMENTS
Remnants, Persistence, Starvation
MODS
Head - Harmonic Siphon, Kinetic Siphon, Elemental Ordnance
Arms - Momentum Transfer, Lucent Blade
Chest - Thermoshock Plating x2, Well of Tenacity
Legs - Recuperation, Sword Scav, Taking Charge
Cloak - Devouring Depths, Suppression Mastery, Elemental Time Dilation, Overload Grenades
This is a Hive Dungeon ... so I brought a sword. (Like i dont bring Lament everywhere anyways lmao). Basically I just sword fly and smoke dive all over the first encounter. super fun, but took some work getting the timing tight. Still got lots of room to grow. If you observe, it seems the weaken effect from the smokedive DOES proc on the discpiles of the broken blade. The path i take in the tunnels is the quickest one im aware of; most of the time you only ever see the one ogre on the left and you skip the other two.
CHAMBER OF SUFFERING
who named this room, give them the gold star for being so apt. Anyways, first ball is easy, after that, loiter on the plate a bit and aggro all the adds away from the knight for the second ball, so he is not surrounded by 'splodies.( This is not as important if you dont have a sword) This will probably be the last time you slow down, the rest of the room is chaining stealth abilities and killing shit on the fly. I dont even engage the knights up top. Be mindful of your cooldowns and leverage gamblers dodge to stay up on smoke. i smoke dive into the adds to clear them out periodically.
THE HARROWS
Lots of hidden paths here, wandering around with some free time is highly advisable. The witches themselves can be a little buggy and the hit detection on the rolling spike-bars is odd. There are maps online but basically the room is an oval with the entrance/exit at the narrow ends. Three runes left, three runes right and one in the middle.
ZULMAK
He will immediately drop the fire AoE when you dunk the final ball to open up dps. IF DOING SWORD You can get 2-3 Lament cycles in before he does it again. If he does the fire attack while you are lamenting, you can finish the cycle and the healing will balance out the damage. Then dodge out of there, as the resist from Omni will soften the DoT. Then watch for splodies; try to proximity them. A couple will linger around Zulmak's feet. Dont sleep on the three disciples, they will wreck your shit, especially witch and shrieker. once the shrieker is awake, it can hit you at some unexpected angles. On solo runs, i typically clear out each tower before slaying the disciples.
[ Ссылка ]
00:00 The Pit
01:30 Just Dropping In
10:21 man, i hope i dont wipe in the next room again
12:50 Chamber of Obviously im some kind of masochist
17:00 A Harrowing experience
25:30 Cradle of Damnation
31:25 Zulmak has sword envy
39:39 What do we say to the god of death ?
Hunter Solo Dungeon, PoH Solo, PoH Solo Flawless, Dungeon Guide, Void 3.0 Build, How to
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