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After stepping out of the ruins, we find ourselves in the game's obligatory comfy snow area, where we meet the two skeleton sentries, Sans and Papyrus. And a bunch of crazy dog sentries, too.
I'm not gonna bother sitting around each room looking for every single new enemy, but the process is the same for most of them. Examine them, determine what actions would please them and if it works, spare them. Or just murder all of them if that's your thing.
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