My little attempt to reproduce the galton board in [ Ссылка ]. I'm missing a lot of parts of this video, which I may consider doing at some point, including lots of transparent things, sounds, and inserting the board into an environment.
This was my first attempt to build a scene using the USD-based Solaris environment in Houdini. I found a couple of things not working in Karma (their new renderer) which made it impossible for me to use the GPU-based rendering, so this ended up taking about 8 hours of render time. I was not able to get light to pass properly through a transparent face, so this is rendered with the face just not visible.
Houdini takes about a minute to simulate, both the dropping of the beads into the top, and the falling that is shown. It has to run the entire simulation first in order to determine what colors the beads should be.
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