DISCLAIMER: Gameplay footage is from an Alpha build, and it is not representative of the final build of the game.
Welcome to the Totem Arts developer's DevTalk #9 featuring footage from Firestorm! Several members of Totem Arts discuss where we've been, where we're headed and where we are with Firestorm, our vision for a true Tiberian Sun FPS.
Topics:
0:00 - Sizzler
1:15 - Introductions
2:05 - Battlefield Clone?
3:48 - What Went Wrong?
6:38 - Uplink Mode Overview
7:45 - Signal Uplink System
8:34 - Win Conditions
9:18 - Base Building Returns?
11:20 - Heavy Infantry Classes
12:49 - Development Hell...
14:32 - Setup for Unreal Engine 5
15:29 - Player Counts
16:52 - Secondary Objectives
18:45 - Revive Mechanic
20:00 - Building Infiltration
21:25 - Environmental Immersion
22:06 - New Assets
23:02 - Buildings
23:54 - Feeling of Tiberian Sun
24:43 - Infantry Fighting Vehicles
25:25 - Audio Showcase
28:04 - Final Thoughts
29:35 - Outro
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