The Maxon Training Team explore the range of materials options in Redshift, and how they interact with lighting setups, to create gorgeous renders that process quickly.
In this webinar, Maxon Master Trainer Jonas Pilz shows Procedural Materials, including methods for creating procedural stone, wood, marble and ice.
Contents:
00:00 Intro, information
05:00 Procedural material benefits
08:00 Example Wood Procedural
10:00 Wood rings RS Ramp
13:00 Modulo Node
15:00 Noise and Modulo
16:00 Distorting Noise with Noise
19:00 Adjusting the wood
20:00 Wood on object
21:00 Details with RS Color Layer
25:00 Color Re-Mapping
27:00 Noise and Seed
30:00 Wood Bump
32:00 Wood plus RS Light
33:00 Wood summery
33:00 Q Noise comparison
35:00 Q Random Seeds num*1000
39:00 Stone example
42:00 Stone colorize
44:00 RS Material Tag
45:00 Q Stones object mapping
46:00 Q Stones polygon amount
47:00 Q Stone porosity Bump
51:00 Ceiling tile break-down
55:00 Ceiling summery
57:00 Basic Marble quick intro
59:00 Basic Marble color
1:01:00 Asset Browser as reference
1:03:00 Q Noise for damage visualization
1:04:00 Wrapping up, Links
Upcoming events and webinars: [ Ссылка ]
Download project files:
[ Ссылка ]
Links mentioned in the webinars:
Redshift Texturing Basics: [ Ссылка ]
Get 80% off Lionel’s excellent Udemy courses with the following links:
Cinema 4D Complete : Vol. 3 Unleash the power of Mograph!: [ Ссылка ]
Cinema 4D Complete : Vol. 2. All about Modeling!: [ Ссылка ]
Cinema 4D Complete : Vol. 1 The Essentials: [ Ссылка ]
Master Motion Tracking with Cinema 4D: [ Ссылка ]
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