In this Unity tutorial I am going to explain how we can make our city builder better by adding people to it. We will use our simple city builder implementation from the previous tutorial and implement to it simple Pedestrian AI that will make agents travel between structures placed on our map using the available road system and the crosswalks. We will achieve this by creating an adjacency graph and finding on it the shortes path using A* algorithm.
I hope you will enjoy this tutorial!
Resource files:
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Learn more about Making games in Unity from my video courses:
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Other related links:
3d assets used in this tutorial: [ Ссылка ]
ThinMatrix video about city builder: [ Ссылка ]
Join the discord:
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Pedestrian AI in Unity - P12
Теги
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