Quick comparison of Portal: Prelude RTX with and without ray tracing. The difference that path tracing makes in some places is significant.
Keep in mind that this version of the game always utilizes ray tracing (AFAIK), and for this comparison all new enhancements have been switched on / off. So even if the ray tracing is still running, you can see the difference clearly.
Portal: Prelude RTX is a stunning fully ray-traced remaster of the iconic prequel mod for Portal, featuring NVIDIA DLSS 3 and RTX IO.
Recorded with RTX Ultra preset in 4K and DLSS at Ultra Performance.
On RTX 3080 at these settings FPS varies between 30-45.
With DLSS at Performance it drops to 20-30 FPS, and beyond that it becomes unplayable.
🧿 Portal: Prelude RTX Gameplay with Path Tracing:
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Check out my Unreal Engine 5.2 tech demo:
☀️ The Old West: Northwood Summer Gameplay (High settings):
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❄️ The Old West: Northwood Winter Gameplay (High settings):
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🤠 The Old West: Northwood Next-Gen Update Trailer:
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💥 DOWNLOAD THE DEMO FROM ITCH.IO:
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Song:
SoundReality - Neurobeat (From Pixabay)
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#portal #rtx #raytracing #photorealistic
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