Luchador Bane is an overwhelming force and possibly Injustice Mobile's most well-known glass cannon, boasting high damage but painfully low health to compensate. This, coupled with his high chance of unblockable stun on tag in can quickly cripple offensive teams, but with the right precautions, he is easily taken off-guard and knocked out.
He can be unlocked through his Challenge Mode. Otherwise, he can be randomly obtained from the Challenge Booster Pack, the Special Challenge Booster Packs, or as a guaranteed pull from both the Tag Team Pack and the Ice Breaker Pack. However, obtaining him from a pack will not unlock him for direct promotions.
Strategy
The stun chance is ~70%, same as most normal stun specials, and it's a block breaker, making him incredibly dangerous. It deals 1 damage and can knock out opponents at already 1 health.
Similar to Batgirl/Cassandra Cain, if the opponent tags in the same time as Bane does, his stun will not activate - but the unblockable will be passed from the 1 damage stun to the next basic attack or special he does, making it unblockable instead. On the other hand, if he tags in during an enemy special, the effect will be entirely negated. The ending animation of a special will usually work, allowing you to knock out his teammate safely and preventing him from stunning. However, Super Moves will not protect you from his stun as you are not invulnerable after finishing one.
Gear
Cloak of Destiny is practically mandatory on him, due to how easy he is able to stun without using power. Because of its extreme damage boost, other damage boosts become much less effective - although League Of Assassins Adept Knives is also a great option due to having the highest power generation boost in the game as well as 50% Area Effect damage on SP1. LexCorp Gauntlets V2 is also a great choice for SP1 due to its stacking tag-in stun and crit on SP1 (which, unlike damage boosts, does not diminish as it stacks multiplicatively, and also works well with Cloak of Destiny's crit boost, making his crits do double damage of a normal hit). With both it, the Cloak, and estimating his passive as a 70% chance, he would have a 83.2% chance to stun on every tag in. Zatanna's Arcane Wand or The Flash's Hyperspeed Plated Suit could also work, due to their power generation boosts, as well as SP1 crit.
LexCorp Chest Armour V2 is a decent, if unorthodox, option, due to its incredibly high lifedrain chance on SP2; as he does incredible damage but has poor base health, lifedrain is comparatively more effective than heal self. Raven's Demonic Cloak offers power generation and crit on SP2 as well.
For a slightly more enduring and flexible build, his own Venom Injection System can work, offering some health, a heal on SP1, and a power drain on SP2.
A basic attack oriented build, with 2 pieces of basic damage/crit gear, is also not out of question. This may be more effective if you want to team him up with Hawkgirl/Prime - her faster tag-ins will not be of much use if you don't have power to use anyway. As Cloak of Destiny's damage boost is huge, his specials will still pack a punch.
Most, if not all, builds of Luchador Bane will lean heavily towards glass cannon. Note that even without Hawkgirl, his SP2's long animation will allow him to tag out immediately after using it to avoid retaliation, but his SP1's animation is too short for that. While Hawkgirl would allow him to tag out immediately after SP1, his SP1 has a long finishing animation; if it knocks out an opponent, he may take damage from the next opponent while he is still not able to tag out even if you have chosen to.
Interactions
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Bane. Having a card that "counters" Bane does not mean it is always a good choice.
Good With
Hawkgirl/Prime: Her passive allows Luchador Bane to tag in quicker and make the most use out of his passive.
Any health or damage boosting gears or teammates.
Lex Luthor/Krypto: Aids with his low health.
Harley Quinn/Animated: Harley's damage buff will boosts Bane's already strong damage stat. Her power gen boost will assist Bane in earning his special attacks faster. Lastly, the healing effect from Harley's Bag-o-Tricks can help compensate Bane's measly health.
Abilities
Feel the Pain: Upon Tag-In, Bane has a Chance to STUN his opponent and receives a 25% Boost to All Damage for 4 seconds.
Gold
1,100/800
Promotion Cost 201,000
Challenge Mode, Ice Breaker Pack, Challenge Booster Pack, Tag Team Pack, Special Challenge Booster Packs
![](https://i.ytimg.com/vi/LpN9TJHUerM/maxresdefault.jpg)